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20
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Why unity animation panel jump out when selecting objects during animating

Animation

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I recently use the Anima2D to animate my game characters and spends a lot of time in the Animation Panel.
when you in record mode (also preview) if you accidentally select an object that not in that Clip child, it jumps out to tell you that cannot be animated. and you have to select the Animator, the Clip, the GameObject that working on. In the case of complex character animation progress, it happened several times.
The solution is the Animation panel have to not select other gameObjects than not in the Animator child during the recording mode.

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