I stayed away from WebGL export in older versions of Unity due to very large file sizes and unreliable perfomance. I started playing with Playcanvas, very small footprint, graphics very good, tutorials so-so. Now that I have 2018.2 installed, for fun, tried exporting the roll-a-ball tutorial to WebGL. File size was reasonable and playback performance good! Looks like you guys are getting a good handle on this!! Keep up the great work!! Ken
WebGL improvements with 2018.2
Sep 17, 2018
Thanks and good luck with your projects!
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- Show release notes for each installation version in Unity Hub
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- Showing file extesion.
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