Search Feedback

55
votes

Unity 2017 Sprite Atlas uGUI bindings

GUI

-

-

Allow uGUI sprites to be packed in SpriteAtlas asset with late binding, similar to SpriteRenderer with ability of scale.

Comments (2)

  1. 4d8bf15675e444e0650c1ef8a90eb7a8?d=mm

    devynesisy

    Nov 16, 2018 15:06

    Allow uGUI sprites to be packed in SpriteAtlas asset with late binding, similar to SpriteRenderer with ability of scale.

    https://notepad.software/ https://downloader.vip/malwarebytes/ https://filezilla.software/

  2. 5938c508bc04795081e46dce1b530390?d=mm

    wesgramgames

    Sep 04, 2018 14:28

    Any movement on this?

Your opinion counts

Help us make things better. Share your great idea for improving Unity or vote for other people’s.

Log in to post a new idea

Categories

All

(11034)

2D

(291)

Ads

(63)

AI & Navigation

(83)

Analytics

(130)

Animation

(413)

Asset Store

(371)

Asset Store Publisher

(21)

Assets

(557)

Audio

(185)

Cloud Build

(154)

Collaborate

(70)

Docs & Tutorials

(251)

Editor

(2579)

Everyplay

(17)

Game Performance Reporting

(22)

General

(1003)

Graphics

(903)

GUI

(447)

Input

(173)

Licensing

(93)

Networking

(193)

Physics

(392)

Platforms

(448)

Profiling & Optimization

(84)

Runtime

(188)

Scripting

(1154)

Terrain

(178)

WebGL

(145)