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Stop rip off on exchange rates

Asset Store

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At the moment you are charging more for buying assets in Euros than in US dollars, which is inexcusable. I suggest it borders on illegal.

Example:
Playmaker costs €69.68 vs $65 (1.072€ for 1$)
Actual exchange rate is 0.84€ for 1$ ( = €54.60 for $65 Playmaker)
in short an overcharge of 15 Euros or 27.6%!!!!

How about stopping that in the new asset store? It just comes off as cheating, mean spirited, just nasty.

Comments (3)

  1. 6325f221fa39d6131f175f65e2684a27?d=mm

    Xarbrough

    Feb 25, 2018 12:12

    That's not how this works. We have much higher taxes here in Europe than in the States, which means even outside of the regular conversion + tax, Unity probably pays more to maintain their infrastructure in Europe than elsewhere in the world, making it quite plausible that they increase the prices. Sure, it would always be nice to pay less for anything, but I think it's totally understandable in this case and has nothing to do with an exchange rate rip-off.

  2. 5dde2e17011c21ccfe4621783766241f?d=mm

    telecaster

    Feb 09, 2018 13:28

    Hello once more. here a little insight into what it means for example to live in the UK...

    I am buying a 50$ asset. As of today the exchange rate is 1.38$ to 1 GBP. so the Gross asset cost is 36.24 or thereabouts. Now, as you said, I need to apply VAT (20% high in the UK. which gets me to 43.49 pounds.

    What actually happens is that I have to pay in Euros and then pay for the exchange into pounds. The actual cost of the asset turned out to be From amount £49.10 GBP
    To amount €53.60 EUR
    Exchange rate: 1 GBP = 1.09183 EUR
    which equates to 13% extra for British users of the Asset Store.

    If you do this just on the euros side it is no better. If you live in Germany you pay 19% VAT. which via the normal exchange rate route is for a 50$ asset 1.23$ per 1 Euro or 40.10 Euros. Add the VAT and you end up at 48.38 Euros, but the actual charge is 53.60 Euros, equating to a 10.8% penalty.

    Just so people have the facts.

  3. 89e04f03f8945c51e98949198a23fa37?d=mm

    CanisLupus

    Jan 11, 2018 11:43

    I'm surprised this doesn't have comments yet, because this is not mainly Unity Technologies' fault.

    I'm not aware of how it works in the United States or other countries that use dollars (maybe someone can chime in about this), but purchases in dollars generally don't include taxes, while ones in euros do.

    When displaying a price in euros, the Asset Store converts the price according to a relatively current exchange rate between the two currencies, as far as I can see. Note that this is not always the most current exchange rate you get on Google! I don't know the reasons for this.

    I live in Portugal, which uses the euro, and Playmaker's $65 get converted into 58.07€, which is roughly 89% of the value in dollars and is more or less an acceptable exchange rate between $ and €.

    THEN you proceed to checkout and it warns you that "Taxes/VAT calculated at checkout". For Portugal, the tax is 23%, so 58.07€ * 1.23 becomes 71.4261€, and that's what you pay.

    In your case you are paying 69.68€, so your country's tax for this purchase is 20% (lower than mine! ;)).

    This is also the reason why you pay your country's VAT over the original value when importing things from the USA, otherwise we would have massive advantages buying there and destroy the local economy.

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