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Standalone support for Windows Mixed Reality headsets

Graphics

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Today the standalone version of Unity has support for the OpenVR and Oculus Rift APIs. Since the Windows Fall Creator Update, it's possible to use a bridge to access the Windows Mixed Reality APIs, outside an UWP context.

Today to use Windows MR on a desktop based application, we've to use the SteamVR plugin. It works, but a native integration is much better for developers, but also final customers.

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