Search Feedback

123
votes

Sprite: Padding option.

2D

-

-

There is no way to set padding around sprites when using "Sprite.Create()". Adding this functionnality would greatly improve the existing sprite feature, allowing us to use external / already existing atlas with trimmed alpha and add flexibility 2D games and UI creation.

Comments (2)

  1. C9b62b7df20f69753a3c6e9c3840ed42?d=mm

    zee_ola05

    Apr 28, 2015 22:47

    Yes, please!

  2. 4ff331252f29470ced7466bb5577f74b?d=mm

    numberkruncher

    Apr 12, 2015 17:46

    Yes... this is essential!

Your opinion counts

Help us make things better. Share your great idea for improving Unity or vote for other people’s.

Log in to post a new idea

Categories

All

(8464)

2D

(203)

Ads

(31)

AI & Navigation

(51)

Analytics

(81)

Animation

(278)

Asset Store

(195)

Assets

(477)

Audio

(146)

Cloud Build

(88)

Collaborate

(15)

Docs & Tutorials

(178)

Editor

(1966)

Everyplay

(13)

Game Performance Reporting

(10)

General

(760)

Graphics

(707)

GUI

(338)

Input

(139)

Licensing

(69)

Networking

(145)

Physics

(315)

Platforms

(394)

Profiling & Optimization

(64)

Runtime

(147)

Scripting

(954)

Terrain

(145)

WebGL

(125)