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Remote iOS build support (virtual machine or remote mac) for iOS development from Windows PC

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Quite a few people seem to prefer do Unity iOS development from a Windows environment. For example Xamarin enables this through their remote Mac Agent, running on a Remote Mac, or virtual machine Mac. Please implement same functionality for Unity.

1 - Build iOS apps from Unity for Windows
2- Deploy iOS apps through connection with XCode on remote Mac.

Xamarin has a very nice implementation of this through Visual Studio on Windows, including deployment on actual iOS device, from Windows PC.

https://developer.xamarin.com/guides/ios/getting_started/installation/windows/connecting-to-mac/

Comments (2)

  1. 5a28beb51179fa640f18384262f99542?d=mm

    F4Quelle

    Feb 23, 2018 10:09

    This would be a major improvement on the current workflow. We currently have to use a seperate iMac (This will still be the case of course, but remote deployment safes a lot of time.)

  2. 9a8f7b247be728f426eeefacf8f8ef5a?d=mm

    AjZecrom

    Feb 10, 2018 02:00

    YES!

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