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12
votes

Raise limit on playerControllerId value

Networking

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ClientScene.AddPlayer() method call has a builtin limitation of 32 values for the required playerControllerId value, limiting everyone to a max of 32 human or bots on the server/host.

I would like to see this limitation increased to 64 or 128, as it seems artificially and arbitrarily low right now.

Comments (1)

  1. D14c9fc2f662192ee5dd56411b98024d?d=mm

    Bunkerbewohner

    Jun 20, 2017 15:19

    I agree whole heartedly. Completely arbitrary.

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