Plugins extending UnityPlayerActivity are a problem for developers. Plugins forced us to set their Activities as the MAIN, but when we have several plugins wanting to be the MAIN activity here start the mess.
Here a share a repository where a possible solution can be for this. And it would be a great help if Unity provide us this feature of listening UnityPlayerActivity events.
This will help us not to merge plugins with an own implementation of UnityPlayerActivity.
Please be free to check the possible solution repo.
And thanks for your time!