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Platforms: Unity Editor for Linux

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Create version of Unity Editor for linux. Related idea: Player / Web Player support for Linux: http://feedback.unity3d.com/forums/15792-unity/suggestions/164961

Response avatar

Schubkraft

Jun 28, 2016

Get the latest beta version at http://forum.unity3d.com/threads/unity-on-linux-release-notes-and-known-issues.350256/

Comments (535)

  1. 2cbe08c137d5d8961fd2f3ce191a8b9f?d=mm

    freebsdishnik

    Jun 04, 2018 02:47

    Ребята добавить полную поддержку Линуксом Unity Engine - Отличнейшая идея:
    VERY GOOD Idea!
    Я Удивляюсь ,как до-сих-пор этого не сделали...

  2. Ea0e3c77994435017f963312e311e658?d=mm

    skaapps

    Apr 25, 2018 12:54

    Wow... Hope they release the Linux Unity Editor soon.

  3. D205425fd08bce7d19759a574d613624?d=mm

    markus-seidl

    Apr 02, 2018 17:14

    Good thing! Would make unity build nodes easier to manage (linux is easier to automate installation as with windows).

  4. 6f9918f856ac67177e11270072e55b16?d=mm

    TechG

    Mar 22, 2018 05:38

    So many people are switching over to Linux now. Its #1 OS used for computer science in universities. Its stable for games and its supported by steam. Just think about all the things Linux users can do with Unity's framework. There are literally thousands of people out there that can build Unity to be bigger and better if they have access to it on Linux. I mean, that is how Linux started isn't it? You wouldn't even lose profit. Just look at Canonical, their Ubuntu destro still makes them profits even if it is open source. Plus Unity still uses microsoft's netframework 3.5 and so it needs an update anyway. Unity devs have all the reasons to support Linux you guys should totally just do it :D!!!!

  5. 76238170fb74ee30edeb3a6964a68e44?d=mm

    unity_bKQ05XsT9Ir4ag

    Feb 18, 2018 05:44

    I hope the team also collaborate with the development of .NET Core intensively so Unity for Linux can be realized and stable as the development goes. Keep up the good work guys :)

  6. 2e3cc5b56835f66c46eb078732ff3f87?d=mm

    Pelerin88

    Feb 12, 2018 19:46

    I'll totally move to Linux as main OS on my PC if Unity Editor is being ported on it.

  7. 734e7378478f38542fe7dd513956c53b?d=mm

    ferrucho27

    Jan 06, 2018 03:09

    I would only use Unity Editor if it runs on Linux.

  8. B62eca909ae7c5833f33a43fbe088d4d?d=mm

    fredsa43

    Dec 20, 2017 21:28

    In Unity 2017.3.0f1, on a 4K monitor, with 'System Settings > General > User interface scaling' set to 'Double (Hi-DPI)', all Unity UI elements, windows, etc. remain tiny (by a factor of 2x in X and Y dimension).

    Notable exceptions (i.e. UI elements that are scaled up as expected):
    - Progress bar pop up window while important assets
    - Unity Editor menu bar
    - Main editor window title bar
    - Popup window title bars

    In other words:
    - UI elements drawn by the desktop/system are scaled correctly
    - UI drawn by Unity is not scaled up as it should be

  9. B62eca909ae7c5833f33a43fbe088d4d?d=mm

    fredsa43

    Dec 20, 2017 21:24

    Editor launches, however BugReporter in Unity-2017.3.0f1 fails to launch for me, even after verifying lib dependencies are installed, and installing the extra `libpng-dev` mentioned in the release notes.

    ```
    $ BugReporter/unity.bugreporter
    QSslSocket: cannot resolve CRYPTO_num_locks
    QSslSocket: cannot resolve CRYPTO_set_id_callback
    QSslSocket: cannot resolve CRYPTO_set_locking_callback
    QSslSocket: cannot resolve ERR_free_strings
    QSslSocket: cannot resolve sk_new_null
    QSslSocket: cannot resolve sk_push
    QSslSocket: cannot resolve sk_free
    QSslSocket: cannot resolve sk_num
    QSslSocket: cannot resolve sk_pop_free
    QSslSocket: cannot resolve sk_value
    QSslSocket: cannot resolve SSL_library_init
    QSslSocket: cannot resolve SSL_load_error_strings
    QSslSocket: cannot resolve SSLv3_client_method
    QSslSocket: cannot resolve SSLv23_client_method
    QSslSocket: cannot resolve SSLv3_server_method
    QSslSocket: cannot resolve SSLv23_server_method
    QSslSocket: cannot resolve X509_STORE_CTX_get_chain
    QSslSocket: cannot resolve OPENSSL_add_all_algorithms_noconf
    QSslSocket: cannot resolve OPENSSL_add_all_algorithms_conf
    QSslSocket: cannot resolve SSLeay
    QSslSocket: cannot resolve SSLeay_version
    QSslSocket: cannot call unresolved function CRYPTO_num_locks
    QSslSocket: cannot call unresolved function CRYPTO_set_id_callback
    QSslSocket: cannot call unresolved function CRYPTO_set_locking_callback
    QSslSocket: cannot call unresolved function SSL_library_init
    QSslSocket: cannot call unresolved function SSLv23_client_method
    QSslSocket: cannot call unresolved function sk_num
    ```

  10. 2013612c97f130189661e91c67d3683d?d=mm

    Hexinous

    Dec 02, 2017 11:36

    If official support for a Linux editor were available, there's no question I'd be using Unity more. Windows 10 keeps physically destroying my systems, so I've had to move to Linux just to keep going with my projects. If I can't get Unity up and running fully soon, I'm going to have to consider a different game engine entirely. Too bad, really. I love Unity. And, while the beta builds work half-way, the way they are broken right now cripples the code I'm working with. Lack of tight MonoDevelop integration is the biggest killer right now. So, please Devs, consider full official support soon! I love your product!

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