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4426
votes

PixelPerfect 2D Mode

2D

-

-

Please enable a Possibility to Render Pixelperfect Graphics.

Alot of Developers still use Pixelart for their Graphics.
Pixelart will never be too old for people to use (actual titles proof this).

Currently using Pixelart creates nasty Seams and flickering between the Tiles. This happens because of the Sprites and Camera working on Subpixel level.

There should be some kind of Checkbox somewhere in the project settings to force the rendering to work pixelperfect so all those artist can use Unity without trying to build not so efficient workarounds...

Currently this is really a pain and a big struggle even if you set up everything right...

Comments (44)

  1. F5c519a794bdb220c9d232d9ad1e5b69?d=mm

    Ivancelot

    Jun 19, 2017 13:22

    +10

  2. E98255f2ddc2b33774e52af6f2a63a69?d=mm

    TaylorMk

    Jun 06, 2017 19:26

    +10. The required work-arounds for making 2d sprites work currently are unacceptable

  3. 8d8742da35813de4f4372f3c61765420?d=mm

    Perfect-Acorn

    May 27, 2017 03:31

    Right now, Unity isn't a 2D engine. It's a 3D engine with 2D just quickly tacked on there as an extra selling point.

    Implementing this will actually finally make it a 2D engine.

    +10

  4. A2bca5dd7b647a1ea42ce0b0c9a25571?d=mm

    aaangga

    May 14, 2017 01:01

    +10

  5. 529d74b8d807f81b2c725463ba9addfa?d=mm

    adriafp

    May 01, 2017 16:54

    PLEASE!!!

  6. 58f302de648cd6a9e61a1f8ffe5c06c7?d=mm

    Haddicus

    Apr 03, 2017 01:32

    Please please P. L. E. A. S. E!

  7. 9640034afd7f805f0ef621d9f8be6e37?d=mm

    festenhas

    Apr 01, 2017 22:08

    10 votes!

  8. 8a2ad1aa0c508b14d9a256e3e4d2ecfa?d=mm

    giresharu

    Mar 12, 2017 12:19

    2017 year now,we need that.
    Please.

  9. Ee25c9ec1d8034107d51f94fd772c9aa?d=mm

    LooMan91

    Mar 08, 2017 06:37

    +10!

  10. Bcf34a540f1e7176c435e27f7fc426cb?d=mm

    IvansArts

    Feb 13, 2017 16:04

    10/10 would vote 10/10 again

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