Search Feedback

270
votes

Networking: Standalone Simulation Server

Networking

-

-

Please push it up in your development cycle!

Comments (4)

  1. 563b4f4b4604270821ea2ce43e950873?d=mm

    LostPanda

    Jun 16, 2018 03:31

    two years but no news!!!

  2. C2778d4182b1b39798b1e8e74dd2e143?d=mm

    Fydar

    Aug 24, 2017 11:23

    I believe this is in progress and the mods are yet to remove voting. You can find it on the Unity Roadmap (https://unity3d.com/unity/roadmap)

    "Networking: Standalone Simulation Server" in the "Development" category.

  3. 057eab10c101163d7c3691ee1d2c1de4?d=mm

    Imperial_Man

    Jul 11, 2017 16:15

    I really need it! Make it faster :)

  4. 006db45f326995e7926f27cf8412efeb?d=mm

    shamsfk

    Sep 28, 2016 20:35

    Pretty please with sugar on top! Seriously, that is so needed. MO MMO has became a great deal more accessible recently, on Unity's side with uMMORPG and alike, but no "serious" Unity based server is possible without your in-house solution.

Your opinion counts

Help us make things better. Share your great idea for improving Unity or vote for other people’s.

Log in to post a new idea

Categories

All

(10650)

2D

(277)

Ads

(52)

AI & Navigation

(79)

Analytics

(130)

Animation

(395)

Asset Store

(345)

Asset Store Publisher

(11)

Assets

(540)

Audio

(179)

Cloud Build

(143)

Collaborate

(59)

Docs & Tutorials

(238)

Editor

(2481)

Everyplay

(16)

Game Performance Reporting

(16)

General

(971)

Graphics

(865)

GUI

(426)

Input

(168)

Licensing

(90)

Networking

(187)

Physics

(381)

Platforms

(439)

Profiling & Optimization

(83)

Runtime

(181)

Scripting

(1160)

Terrain

(170)

WebGL

(142)