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43
votes

Move UnityPlayer.dll to a subfolder of Unity

Runtime

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One nice thing about indie Unity games was that on Windows you can get one .exe file and one folder. Now there's a UnityPlayer.dll next to the .exe for some reason.

For the sake of simplicity, please move it into the game_data folder or a subfolder.

Comments (2)

  1. 7ce06c7ef0c986d6a73eb4c2b9c2b43b?d=mm

    Vrroom

    May 30, 2018 10:59

    Yes, great idea! Builds with different versions need unique versions of the .dll file, so you can't place multiple builds in the same folder anymore. Also, we have always had two things we needed to think about when handling a build, now there are three. We accidentally sent a build without the .dll file to a client, who could not play it. This made us look very unprofessional.

  2. 79564556915b5e464ec5187db0407ee7?d=mm

    GafferSystems

    Apr 15, 2018 20:36

    I agree, unless this is fixed I would now need to create an installer for our projects.
    I can't understand why they would do something like that, makes me want to use an older version..

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