Search Feedback

44
votes

Integrating Unity With native iOS Project

Platforms

-

-

Problem: Invalid when integrating unity/Vuforia into an existing iOS App.

Xcode version:8.2.1
iOS SDK:10.2
Vuforia version: 6.2.6
Unity version:5.5.0f3
Hardware/OS:macOS 10.12.2

I followed the instructions from this article(https://the-nerd.be/2015/11/13/integrate-unity-5-in-a-native-ios-app-with-xcode-7/). It did run on my iPhone 6s Plus. However, when the application launches, it jumps directly into Vuforia scene, and the Image Recognize function won't work.
And I think the whole process is way too complex.
It'd be great that we can integrate unity project into the existing iOS native project directly.

Comments (1)

  1. 75c8587aa7af851e19d2709309728240?d=mm

    eseedo

    Jan 11, 2017 12:55

    Actually I think it's vital important for making integration Unity scene into native iOS App much easier.
    Considering the need of AR development, this problem will be a hurdle.

Your opinion counts

Help us make things better. Share your great idea for improving Unity or vote for other people’s.

Log in to post a new idea

Categories

All

(9353)

2D

(241)

Ads

(43)

AI & Navigation

(71)

Analytics

(106)

Animation

(330)

Asset Store

(243)

Assets

(497)

Audio

(159)

Cloud Build

(102)

Collaborate

(33)

Docs & Tutorials

(203)

Editor

(2160)

Everyplay

(13)

Game Performance Reporting

(15)

General

(831)

Graphics

(790)

GUI

(373)

Input

(149)

Licensing

(77)

Networking

(163)

Physics

(349)

Platforms

(413)

Profiling & Optimization

(72)

Runtime

(164)

Scripting

(1044)

Terrain

(151)

WebGL

(134)