The HMD and the different Vive-controllers are already natively usable in Unity (through TrackedPoseDrivers). This is great, as it enables me to build a general integration plugin for our researches without having to rely on changing third-party assets. However, newer projects need multiple Vive Trackers for full body tracking. It would be awesome to add native Tracker support (as this is already part of the used openvr-api, this should be fairly simple).
Integrate Native Vive Tracker Support
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