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4263
votes

F# support

Scripting

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F# is rapidly gaining popularity in the .NET community. There are several game developers who are using it outside Unity, and even Xamarin products now support it.

It would be nice to be able to use F# for scripting in Unity.

Comments (56)

  1. 44aabd5e16533b07bb3a16372b26af80?d=mm

    BagarraoEduardo

    Mar 14, 2018 10:18

    +10

  2. Cdc7d832beb4395ddadee62d653b879a?d=mm

    unity_jZuf48udTzG-fg

    Mar 11, 2018 11:34

    + 10

  3. Faee62c611a8fef58ff1e67371d5d7c6?d=mm

    RistoPaasivirta

    Feb 21, 2018 14:03

    I'm learning F# and what better way to learn than to have fun with Unity at the same time.
    +10

  4. 8b4b7a0e715f34a2439f3f68635b3c69?d=mm

    SandroBihaiko

    Feb 08, 2018 21:22

    Functional is here to stay, and F# has a lot of support elsewhere. +10

  5. Da54db89262e7795d4a21ca38a3a42f3?d=mm

    Tsardonic

    Jan 20, 2018 06:04

    Even though Unity is a game engine we don't always do game engine things with it.
    First class F# would make it so much easier to create robust cross platform Financial applications.

    +10 Votes from me

  6. 10aafaa88e9edbd548f2c6e11aeec7c9?d=mm

    smedegaard

    Jan 17, 2018 08:51

    +10 from me as well. I'd love for F# to be a first class citizen in Unity.

  7. F7e6192148d1f16459723118fc5d7b5a?d=mm

    shengfeng

    Dec 19, 2017 09:29

    + 10 votes.
    I think the F# is more suitable for game logic!

  8. 36e99b40fd024409c55bf2b154115946?d=mm

    todangerous

    Nov 25, 2017 01:28

    I use c# every day but I wish I was using f#. Hopefully Unity will officially support it sometime in the near future.

  9. D70489af5ea5616ac3115895a2d951a0?d=mm

    Nanaki04

    Nov 21, 2017 02:45

    F# seems a lot more readable and maintainable for the game logic part.
    I've been trying to write a game logic layer with F#, which goes very smoothly, up until attempting to build a web gl version.
    I would be very happy if support would be improved.

  10. Dea1f9430ca92c8fb023ac0a13126f2f?d=mm

    SlowHandProgrammer

    Nov 10, 2017 13:16

    In 2013, alexrp posted this idea and stated F# was gaining popularity fast.
    Right now, 4 years later, F# seems pretty dead to me.
    I don't see much profit over C# except its much hard to read and write.

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