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Enable headless mode on Unity Could Build

Cloud Build

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I am trying build a game server for Linux using Could Build, but to achieve that I need "headless mode" option to be enabled.

http://i.imgur.com/FN3VZ5Md.png

I currently have one server component that I have to build manually because of this, everything else can be automated with UCB. It is therefore painful to keep server and clients in sync, where it could be trivial.

As requested here... https://forum.unity3d.com/threads/how-to-enable-headless-mode-on-unity-could-build.391136/

Comments (1)

  1. 125d0d564d5ef703fc9c219b838de561?d=mm

    Miiirage

    Aug 31, 2017 13:18

    I would love to see this, there seems to be a lot of demand for this.

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