Unity 2018.1 runs very smooth with my surface book, but 2018.2 has some delays when moving scene view camera. Frame rate is lower when playing in editor for v2018.2. Built version not changing too much.
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- Asset Store Layout and Assets Visibility Issues
- Tilemap Custom Offset and Collider
- Assertion failed on expression: 'slotIdx < m_Size' still persisted in latest 2018.3
- Terrain "Target strength" sadly gone : would like this back, or painting options improved
- unity package dependency
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