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29
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Double side shader

Graphics

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Add double side option to the standard/roughness standard/specular standard shader because it's important in some models like clothes

Comments (2)

  1. 0f38e67eea647eff06f8af8e870b54df?d=mm

    TurretBox

    Mar 11, 2018 14:53

    Can't you just make a double sided shader ?
    Create -> Shader -> Standard Surface Shader
    and then add "Cull off" right after "LOD 200"

    IK that lighting would not be correct, but there are ways to fix that

  2. 5f562049e9ef63627a43c1f1c5c62fc7?d=mm

    salex1

    Feb 16, 2018 11:51

    That would be good! Less polygon count in scene

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