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5
votes

Document "UnityEditor.ActiveEditorTracker.MakeCustomEditor" Functionality

Editor

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This functionality would be so useful for creating specialised editor extensions. I have found that this functionality is extremely easy to use and works very well.

The only thing stopping me from actually using it is that it is not documented, which means that future support is not necessarily guaranteed.

Comments (5)

  1. 4ff331252f29470ced7466bb5577f74b?d=mm

    numberkruncher

    Apr 27, 2013 17:44

    This functionality has been added to Unity 4. Please refer to the following documentation:
    http://docs.unity3d.com/Documentation/ScriptReference/Editor.CreateEditor.html

  2. 4ff331252f29470ced7466bb5577f74b?d=mm

    numberkruncher

    Jul 03, 2012 03:40

    Previous comment seems to have disappeared during the switch-over:

    It would be awesome if Unity Technologies could confirm that this functionality was safe to use in the mean time whilst it has not been documented. This is something which I am DESPERATE to be using!

  3. 4ff331252f29470ced7466bb5577f74b?d=mm

    numberkruncher

    Jul 02, 2012 20:44

    Please see example of this useful functionality in use:

    http://pastebin.com/Tq5GJyYJ

  4. 1145f411fbaf1bfbadb679b1f9fc8ba0?d=mm

    Lea Hayes

    Jul 01, 2012 13:36

    I have posted an quick example that I put together of this in use. This may not be perfect, but offers a basic idea at least: http://pastebin.com/Tq5GJyYJ

  5. 1145f411fbaf1bfbadb679b1f9fc8ba0?d=mm

    Lea Hayes

    Jun 23, 2012 02:03

    In fact, just a comment from a Unity official confirming that this functionality is safe to use would make me very, very happy!

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