I checked api for CompositeCollider2D and there have no api to get points array after composing.
It have api to get pointsCount, but I need points!
Why I cant get this points?
BUT there also have GetPath(); GetPathPointCount(); pathCounts; which is unusable in development and just not needed
In my case I want use CompositeCollider to find facade points of my building in which each rooms is PolygonCollider, because this is fast and works well without glitches in calculating.
If I was good in math then, sure, I was wrote custom method and use it.
But since Unity targeting on designers too, they need to make less math in api