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Under review

Change font size in Unity Editor

Editor

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Please add a setting under Unity: Preferences to increase the font size for the text in the Unity Editor Panels and Tabs. Text recognition is more demanding cognitively than graphics so it would not only help visually impaired, but also tired 20 year olds with perfect vision! Thank you.

Comments (227)

  1. A633b56d1ebc95b1bffdab8d1ecea935?d=mm

    oliiix

    Feb 08, 2019 17:37

    Yes you really could be much much faster. One because it's easier to find/see/hit everything and because it's just not as tiring if you have to concentrate too much on the editor text...

    @JimmyCushnie: That was looking very promising, but it's sadly not running under Unity 2018.3 anymore :(

  2. 9c8b333c695132880da9bfb25886563e?d=mm

    ianhales

    Feb 05, 2019 11:02

    I'd love to see this implemented. I'm running a 4K monitor on MacOS and the only way I can read the Editor UI is to either down-scale my resolution massively, or press my nose up to the screen...

  3. E18c32142a29485cdec7f651417f38a1?d=mm

    PiePowered

    Feb 04, 2019 07:24

    Probably a waste of my votes, but you never know, Unity might surprise us. Hahaha! Who am I kidding.. 4K monitors aside, try being a VI user, or just old with old eyes. It's shameful that Unity continues to ignore this. You do realize that your editor UX is kind of important? Devs spend all day working inside your tools and being able to do our job comfortably is really quite important.

  4. 3fde696182d3216073a162eb5abc206c?d=mm

    DanStreaman

    Jan 31, 2019 00:33

    Simple features like this one require a few hours to be implemented and should be prioritized well before fancy stuff like "visual scripting".

  5. 9af5dd1840e241b529b0960ca71ecfd9?d=mm

    kone9

    Jan 30, 2019 16:39

    En blender3D se usa ctrl + rueda del mouse...

    video de ejemplo:
    https://www.youtube.com/watch?v=oIAi1QNuPVo

  6. 35024f055ef73266657b33181dbb1efe?d=mm

    wonudo

    Jan 27, 2019 04:40

    Please implement this, it has been so long. Working in Unity on a 4K screen has been very hard, as I have to squint to read anything in the UI. It's been 8 years already, I would greatly appreciate this as a feature.

  7. F606e3aa3af237a313a009f676f95521?d=mm

    Timendainum

    Jan 15, 2019 03:33

    This issue has been open since 2011. Not much longer and it will be a decade old. With high resolution monitors commonplace now this really needs to happen.

  8. F01351a20319a8c9c37ef01accc3614f?d=mm

    ChiddoLuna

    Jan 11, 2019 15:05

    Using 4K displays and manually adjusting the OS DPI scale whenever I use Unity is a pain!! I believe this has been asked for almost 8yrs... How long has this item be "under review"? Seriously with 4k/8k becoming more common this needs to be addressed soon.
    Thanks!

  9. B5680820998f8e19f85d5effca839c02?d=mm

    wonsuc

    Dec 29, 2018 14:53

    I think font size is not the only problem. I'm using Korean language(which is experimental yet) and Korean font looks totally ugly since it is really small and Unity editor even not using Mac OS system default font. Mac OS system font is just wonderful, so I don't know why Unity choose the way to use their own specific font. At least there should be an option that support to change editor font family. Ugly fonts hurts my eyes seriously.

  10. 1c0066e354d85665f126481b9b00c0cb?d=mm

    vedraan

    Dec 20, 2018 20:28

    Just starting to use Unity on OSX and any part of the UI that contains text causes strain to read on my 1080 24" monitor. I can only imagine how this is for people with 4k monitors.

    I can't believe this issue is around since 2011 and with such huge amount of votes and no updates have been pushed since! I had to readjust my monitor settings so it's at least more clear to read but it's still causing me to get tired much faster than using any other programming tool I have (each of them is adjustable).

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