Search Feedback

95
votes

Canvas/UI version of the LineRenderer

GUI

-

-

Lines are an extremely common building block for GUI in games, whether it be for drawing routes on a map, linking nodes, or adding secondary effects/polish.

Several 3rd party options are available which meet this need to varying degrees of satisfaction, though none are perfect, few are maintained, and each provides an API and feature set that is different from the LineRenderer component that Unity currently provides.

Your opinion counts

Help us make things better. Share your great idea for improving Unity or vote for other people’s.

Log in to post a new idea

Categories

All

(10750)

2D

(281)

Ads

(54)

AI & Navigation

(81)

Analytics

(130)

Animation

(395)

Asset Store

(355)

Asset Store Publisher

(15)

Assets

(543)

Audio

(184)

Cloud Build

(144)

Collaborate

(63)

Docs & Tutorials

(239)

Editor

(2507)

Everyplay

(17)

Game Performance Reporting

(21)

General

(978)

Graphics

(869)

GUI

(430)

Input

(172)

Licensing

(90)

Networking

(188)

Physics

(383)

Platforms

(440)

Profiling & Optimization

(84)

Runtime

(181)

Scripting

(1168)

Terrain

(170)

WebGL

(142)