Search Feedback

20
votes

Android Internal Multidex

Platforms

-

-

Developing a Android game with more than 64K method references (just importing Android Play services you exceed the limit), and multiex build is required, but export a multidex build to android is difficult, by the process: Export to Android Studio->Modify Gradle/Android Manifest->Sync gradle files->Test in platform. But if multidex is implemented as option in Internal Build, this will be awesome and motivating.

Your opinion counts

Help us make things better. Share your great idea for improving Unity or vote for other people’s.

Log in to post a new idea

Categories

All

(10256)

2D

(267)

Ads

(51)

AI & Navigation

(78)

Analytics

(121)

Animation

(380)

Asset Store

(297)

Asset Store Publisher

(7)

Assets

(524)

Audio

(174)

Cloud Build

(135)

Collaborate

(48)

Docs & Tutorials

(233)

Editor

(2374)

Everyplay

(13)

Game Performance Reporting

(16)

General

(920)

Graphics

(848)

GUI

(413)

Input

(160)

Licensing

(86)

Networking

(181)

Physics

(373)

Platforms

(434)

Profiling & Optimization

(78)

Runtime

(176)

Scripting

(1135)

Terrain

(167)

WebGL

(140)