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A folder that is Ignored for scripts/media, but works in collaborate and can be part of packaged assets.

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Unity's Assets have a few special folders, like Resources and Plugins. I'd like to add another folder to emphasize non-managed files. I.e. a place where I can drop my pre-production media files, documents, even my Visual Studio Solution for producing DLL's for the assets.

I want to be able to check in my VS solution into the project, but I can't have that in the assets folder, or it conflicts with the DLLs. Also, for asset store packages, if source code for DLL's comes with , it is in a zip or a separate download.

I'd really like to merge those two worlds, and just having a folder that is ignored for code/media conversion/builds, but can still be included in Collaborator and Packaged Assets.

Potential names include "Exclude", "Ignore", "Separate", "Unused", "Indirect".

Comments (2)

  1. 9edd2e3c21022cd1977839bb3e279c05?d=mm

    hpdvs2

    May 07, 2017 19:58

    That would work for me, but I would still like to see this folder, and collaborate commit state from within Unity. I.e. not just a silent folder, that happens to get included, but a folder that I can still see what files were changed from within Unity.

  2. 6de52ae3eb3e549a63e5737da128c052?d=mm

    daville

    Apr 12, 2017 17:12

    That's interesting or could be outside the Assets folder.

    That way you don't have to make unity ignore a folder, but Include one more folder in the collaborate upload.

    Because currently Collaborate Uploads the Assets and the Settings folders and ignores the library and everything else.

    if they Add a folder at the same level as Assets and Settings capable of being uploaded that would be nice

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