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13
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[2D Tilemap] Change the Active Tilemap of the tile palette by script

2D

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I would like the Active Tilemap of the tile palette to change depending on a given scenario by script.

E.G.

I have a ground tilemap and a doodads tilemap.

If I select a doodad tile in the tile palette, the Active Tilemap automatically change to the doodads tilemap.

And if I pick a ground tile in the tile palette, the Active Tilemap switches to the ground tilemap.

So everything that I paint is on its own tilemap without having to switch by hand.

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