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11404
votes

Editor: Dark skin theme in Free available in options.

Editor

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Jul 03, 2011

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FWCorey

It seems petty not to include the dark skin theme in Unity Free. Better would be to have it not as default. Migraine sufferers like ... Read more

5009
votes

PixelPerfect 2D Mode

2D

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Jun 03, 2015

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NoizedropBP

Please enable a Possibility to Render Pixelperfect Graphics. Alot of Developers still use Pixelart for their Graphics. Pixelart ... Read more

4005
votes

Terrain: Voxel-based terrains

Terrain

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Apr 16, 2009

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Dwight Everhart

Voxel-based terrains would allow designers to create tunnels, caves, and overhangs without using tricks like portals. CryEngine 2 u... Read more

3401
votes

F# support

Scripting

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Jul 28, 2013

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alexrp

F# is rapidly gaining popularity in the .NET community. There are several game developers who are using it outside Unity, and even X... Read more

3145
votes

support for persian/arabic/RTL language in GUI

GUI

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Oct 27, 2012

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alone1992

The Persian( Farsi ) & Arabic languages ( middle east languages) need to be added in any parts of unity3d GUI to unity3d can suppor... Read more

2694
votes

Serialization of Polymorphic Data Types

General

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Nov 30, 2012

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Jodon

You should be able to Serialize polymorphic data types. A quick example: [Serializable] class Base { public int myInt; } [Serializ... Read more

2077
votes

Reinstate support for Android Live Wallpapers

Platforms

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Jul 27, 2014

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pako

Unity supported the creation of Android Live Wallpapers until version 4.0.1. So, for Unity versions 3.4.2 to 4.0.1, the creation of ... Read more

1646
votes

Operating System DPI settings support.

Editor

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Mar 14, 2012

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Andrii

Windows has DPI setting for cases of HD screens. For example with 21 inch screen and 1920x1080 all items on the screen are very smal... Read more

1433
votes

Physics: Destructible meshes

Physics

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Mar 08, 2010

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Ashkan Sa'eedi Mazdeh

please add the ability to create destructible objects using the physx and procedural mesh fragmentation. something like unreal's htt... Read more

1304
votes

[UI beta] Add ability to mask with smooth alpha, and invert the mask

GUI

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Sep 22, 2014

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Verfin

The problem is that masks use alpha, sure, but only to the point where the value is 0, or 1 instead of floating point. https://ww... Read more

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