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0
votes

Direct link to Unity Assets in the Asset store. Old Unity Essentials but...

Asset Store

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Feb 12, 2019

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AlanMattano

In the old forum was simple to find Unity Essentials assets. There was a specific button "Unity Essentials" in the right vertical wi... Read more

0
votes

Create Android App Bundle (AAB) with cloud builds

Cloud Build

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Feb 12, 2019

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Nieles_GH

Create a toggle in the settings to create AAB builds on Unity cloud builds. Read more

0
votes

Change Selection Names in Edit: Save Selection/Load Selection

Editor

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Feb 12, 2019

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Mark-Sweeney

It would be really handy to be able to name the Selections saved so I don't have to remember what each one is. i.e., instead of "Lo... Read more

10
votes

TRADUÇÃO EM PORTUGUÊS NAS AULAS DE SCRIPT (C#)

Docs & Tutorials

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Feb 12, 2019

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vitorlopesdias42

English: Hello, my name is Vitor Dias I'm Brazilian and I would love to learn C #, but the videos that teach C # are in English and... Read more

10
votes

UIElements BasePopupField<TValueType, TChoices > - Please mark the "cho...

Editor

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Feb 12, 2019

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ajnolan

Please mark the "choices" list property as public and not internal. It's not an unreasonable assumption that the contents of any pop... Read more

0
votes

统一编译和运行时使用的mscorlib.dll

Runtime

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Feb 13, 2019

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OpenfireGame

Unity 2018.2(比这高的版本也可能会)设置.NET 4.X Equivalent的话,其运行和编译用的库不一致,前者比后者多一些API。 运行用的是:unity安装目录\Editor\Data\MonoBleedingEdge\lib\mono\u... Read more

0
votes

Better Coop development

Collaborate

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Feb 13, 2019

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cocheese76

Hello, I'm working on a game and i can't ge over how much work it is to develop a 2 player cooperative game play. When you see ol... Read more

0
votes

Editor: Switching to Deep Profile should have a loading status indicator

Editor

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Feb 13, 2019

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WillTex

On larger projects switching to "Deep Profile" can halt the editor for several seconds, having some feedback during that time would ... Read more

10
votes

Feature: PlayerPrefs into GameObjects

Scripting

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Feb 13, 2019

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WasifBoomz

There are a few reasons why I wish that we could use PlayerPrefs with GameObjects: 1. Level Editors. 2. Games that are made into... Read more

1
votes

Allow asset subscriptions

Asset Store Publisher

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Feb 13, 2019

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ProSourceLabs

It would be great to have an option to publish an asset with a yearly subscription. This is actually a standard practice with softwa... Read more

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