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4
votes

Editor: Better drag/drop support in inspector

Editor

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Apr 16, 2009

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hanford

Dragging items into fields in the inspector to set them is really cool; but the main problem I have is I cannot visually identify an... Read more

80
votes

Graphics: GPU instancing

Graphics

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Apr 16, 2009

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Aras Pranckevicius

Use "instancing" functionality of modern GPUs to reduce number of draw calls made. Read more

0
votes

Assets: Progressive compression and streaming

Assets

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Apr 16, 2009

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Cu3ert

Unity would benefit from better compression and streaming of geometries. Reference: http://portal.acm.org/citation.cfm?id=1201730.12... Read more

7
votes

Audio: Softsynth (small filesize, quality sounds and fun)

Audio

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Apr 16, 2009

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taumel

Especially for web projects file size matters and for long and immersive sounds OGG files simply are too large. MOD files are better... Read more

1
votes

Video: h.264 support

General

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Apr 16, 2009

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taumel

Support of the todays mostly used quality video format. It should offer the from Flash typical functions like streamable content or ... Read more

9
votes

Input: two mice support

Input

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Apr 16, 2009

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taumel

Remember games on the Amiga? Two player games at one system were quite a lot of fun also due to the fact that with a two mice suppor... Read more

1
votes

Editor: improve the Inspector

Editor

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Apr 16, 2009

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John Doe

The inspector is a great idea, the implementation could use these fixes: - expose EVERY type of variables (this includes dictionari... Read more

22
votes

Terrain: Automatically paged large-scale terrain

Terrain

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Apr 16, 2009

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Dwight Everhart

Games like MMOs, RPGs, and even some shooters need large-scale outdoor areas. Unity can currently load additional terrains through ... Read more

4119
votes

Terrain: Voxel-based terrains

Terrain

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Apr 16, 2009

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Dwight Everhart

Voxel-based terrains would allow designers to create tunnels, caves, and overhangs without using tricks like portals. CryEngine 2 u... Read more

27
votes

Importing: Support for more model formats

Assets

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Apr 16, 2009

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Horn

It would be great if unity could leverage something like assimp.sourceforge.net to allow more model formats to be natively used with... Read more

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