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0
votes

Add Scollwheel to Keycode

Input

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Jan 09, 2019

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darkal

currently only way is use of Input.GetAxis which requires use to use a variable to determine if up or down personally i would like s... Read more

8
votes

Named output nodes for subgraphs in ShaderGraph

Graphics

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Jan 09, 2019

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chummscrubber

I have been playing around with the new ShaderGraph tool (which is great!). I did notice that when creating subgraphs that there... Read more

0
votes

Asset Store Web UI Bug

Asset Store

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Jan 08, 2019

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MoeSippi

Clicking on the hamburger category icon in the navigation bar, in screen less than 1010px, opens a drop down menu list whose texts a... Read more

0
votes

Font vertical bearing and offset

GUI

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Jan 08, 2019

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dk257

Hi, I'm trying to implement vertical text (ex. Japanese) in my game, but to correctly display glyphs requires vertical bearing and o... Read more

1
votes

Made with Unity Editors Choice

General

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Jan 08, 2019

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Zaddo

The Unity community is awesome. I love checking out the showcase to see what others have developed. Unfortunately you have to brow... Read more

1
votes

Update Project from the Unity Hub

Collaborate

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Jan 07, 2019

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soleron

We should be able to update a project without starting Unity. i. e. when a project update for a new version of Unity is availabl... Read more

10
votes

Ability to recover a lost scene after an unexpected Unity exit

Editor

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Jan 07, 2019

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AcelisWeaven

Today, if Unity crashes (or you reboot your computer), your scene can be recovered from the Temp directory of your project. But i... Read more

0
votes

Make a tutorial course/series on level/environment design

Docs & Tutorials

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Jan 07, 2019

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vamskrish

I'm very much pleased and thankful to https://unity3d.com/learn/tutorials for complete game Dev projects with many topics ranging fr... Read more

2
votes

In run-time play a default scene.

Runtime

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Jan 07, 2019

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Gong2

Mark a scene as default (whether in build screen or otherwise) and whenever we press Play it opens that scene. Would help a lot in m... Read more

10
votes

Set ITilemap's default constructor to public from internal for easier un...

Scripting

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Jan 07, 2019

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pttn40

Background: I have been doing a lot of work with the Unity Tile System for things like procedural generation and in game map editor... Read more

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