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10
votes

Add Time.timeScale support for Timeline audios

Audio

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Jan 11, 2019

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DenisWASD

Now when playing audio from the Timeline and then stop the game by using Time.timeScale = 0 (example: Pause Menu), everything in Tim... Read more

10
votes

A BIG GAME CHANGER

Animation

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Jan 11, 2019

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sunnykapoor236

i have an IDEA Read more

0
votes

Misleading PDF Messaging

Asset Store Publisher

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Jan 10, 2019

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NullSave

Current version of Asset Store Tools displays the following warning when you upload an asset with a PDF: "Unrecognized assets cannot... Read more

10
votes

Please make Instant Play mode

Editor

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Jan 10, 2019

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chrisk

When clicking on "Play", Unity will reload/re-initializes assemblies and it's causing long delays. I'm so surprised to find that ... Read more

10
votes

ScriptableObject Variants

Editor

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Jan 10, 2019

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KazenoZ

Prefab Variants, but for ScriptableObject based assets. Use case in my project: I made an AI system where I define a behavioural... Read more

0
votes

Unity Plus license for Oculus SDK project.

Licensing

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Jan 10, 2019

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imaginus

I bought a license for unity (plus), opened my project (VR, Oculus SDK) and created a build without unity splash screen. (main goal ... Read more

0
votes

Swift Language support for Game Development

General

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Jan 10, 2019

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quejano

Can Unity3D include Swift as a primary programming language for the engine in addition to C# for a future Unity release? Please & Th... Read more

4
votes

Improve Scene View by not rendering UI (screen canvases) mixed with worl...

Editor

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Jan 09, 2019

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alfish

Having the UI elements (screen canvas) rendered mixed with world objects in Scene View is really impractical and counter-intuitive. ... Read more

0
votes

No Render Raw Polys

Graphics

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Jan 09, 2019

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TrinityNeo

This idea may save a BOAT LOAD!!! Particularly on processing power for EVERYONE. When a game renders the image it actually renders t... Read more

10
votes

Custom Character Validation Support on Input Fields with Custom Content ...

GUI

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Jan 09, 2019

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Sinister-Design

This one's simple: the user should be able to define custom character sets permitted within a given text input field. Specificall... Read more

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