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0
votes

WebGLビルドにおいて、deviceNameが引数に含まれるWebCamTextureコンストラクタが機能しない

WebGL

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Sep 12, 2018

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gtk2k

WebGLでWebCamTextureのdeviceNameが取得できるようになったが、deviceNameが引数に含まれるWebCamTextureのコンストラクターが機能していない。 例えば、 var tex = new WebCamTexture(Web... Read more

10
votes

Include StreamingAssets location in WebGL json config

WebGL

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Apr 20, 2018

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CrazyGamesCom

Currently the StreamingAssets directory must be hosted next to the index.html file running the game. This is not always feasible, so... Read more

0
votes

Add build number automatic increase

WebGL

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Apr 15, 2018

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Neogene

When working with any platform version and build numbers update is delegated to developer; To increase build number a developer... Read more

4
votes

Search for WebGLTemplates in Project loactation

WebGL

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Jan 30, 2018

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Scheitler

When multiple users work on a WebGL project each time somebody wants to build the project or changes Unity version the custom templa... Read more

0
votes

By the Unity2017.2f3 . If changed Linear mode and packaging webgl .the d...

WebGL

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Dec 09, 2017

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suifeng30040852

By the Unity2017.2f3 . If changed Linear mode and packaging webgl .the draw area can't resize; Read more

0
votes

_malloc is not defined in Unity 2017 webGL Player

WebGL

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Aug 16, 2017

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bbeckford

Please see my Unity Answers post for full info - http://answers.unity3d.com/questions/1394412/-malloc-is-not-defined-in-unity-2017-w... Read more

0
votes

WebGl link to include desired Player Dimensions

WebGL

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Jun 27, 2017

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StudioPanko

Hi, just a feedback. I appreciate the freedom to check every player dimension in webGl cloud build, however, is it possible to re... Read more

0
votes

Support for procedural texture (substance) in WebGL

WebGL

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May 07, 2017

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Unplug

Give the option to user to have control over the procedural texture with code during gameplay in webGL platform. The currect state o... Read more

0
votes

Run webGL on Smart TVs

WebGL

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Feb 01, 2017

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KamuiShirow

Most Smart TVs have robust hardware. Also, their browsers are based in common render engines. It should be nice if Unity could... Read more

0
votes

WebGL - Invalidating the Asset Cache on Build

WebGL

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Jan 20, 2017

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DFortun81

On our content server, files are cached forever. This works exceptionally well with our HTML5 engine that's hosted on that server, b... Read more

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