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12
votes

Opposite of RequireComponent

Scripting

-

Jun 14, 2017

-

WavyRancheros

I'd love to have the opposite of the RequireComponent Attribute. It would automatically show an error message in the Inspector of t... Read more

15
votes

Add an event so we can react when a scene is unloading

Scripting

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Apr 12, 2016

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JonS

Can we please have some sort of event or hook added that tells us when a scene is unloading that fires before OnDestroy gets called ... Read more

16
votes

Add editor support for all enum types (or change error to warning)

Scripting

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Mar 22, 2016

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Janne-Ramstedt

Since latest 5.4 Beta doesn't allow builds with editor errors (such as Unsupported enum type, which is completely harmless in game m... Read more

18
votes

Optional extrapolate argument for every Lerp, Slerp and InverseLerp

Scripting

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Aug 24, 2015

-

Nifflas

Currently, Lerp/Slerp doesn't extrapolate. Lerp/Slerp could easily have an extra optional argument (hence keeping it backwards compa... Read more

20
votes

Xamarin PCL Plugin Support

Scripting

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Jun 11, 2015

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Peter_1

I want to be able to add Xamarin cross platform Portable Class Libraries (PCL) as managed Plugins in my Unity projects. Xamarin PCL ... Read more

20
votes

Best integration of .NET serial port classes

Scripting

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May 06, 2015

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patricioaljndro

Many developers need to work with serial ports and it seems a problem occurs when you need to retrieve data from the serial port. An... Read more

28
votes

Passing "Default" to LayerMask.GetMask() incorrectly adds 0 to the retur...

Scripting

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Jun 10, 2014

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lkendall

Passing "Default" to LayerMask.GetMask() incorrectly adds 0 to the returned mask. It should add 1 using the scheme of (1 << layerNum... Read more

31
votes

Encourage Collaboration

Scripting

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May 15, 2014

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rharriso

Coming from other software communities. I find the level of collaboration in the Unity community rather frustrating. I can understan... Read more

42
votes

Function to clear debug log at runtime.

Scripting

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Jul 24, 2013

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Deeweext

The console log, from errors and debug.log, a function to at runtime delete / clear the log. Seems like a really simple implementati... Read more

17
votes

Color32 == Color32 doesn't exist

Scripting

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Oct 09, 2015

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Nodrap

It is an optimal format for colours and so should be as supported as the Color type. Please let us compare two Color32 variables. Read more

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