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20
votes

How can I automatically convert 2D facial photo to 3D model through Un...

Scripting

-

Sep 02, 2017

-

josephmeng

We need a new function of unity 3d for integrating with our iOS app, the function is : members submit or take their 2D realistic fac... Read more

34
votes

Expose to the C# runtime the ((File GUID + Local ID) -> Instance ID) map...

Scripting

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Mar 28, 2017

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BenHymers

I would very much like to have access to some kind of persistent asset reference at runtime. The file GUID and local ID seem like th... Read more

71
votes

Add Application.Invoke() to run method on main thread

Scripting

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Aug 04, 2016

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ZDestructor

There is no easy way to queue up a function to run on the main thread on a Unity app, from a secondary thread. I suggest adding o... Read more

44
votes

Change Spatializer Plugin by script

Scripting

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Nov 20, 2016

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GuyTidhar

Currently there is no way to change nor read the state of the Spatializer Plugin - you can neither set or know what type of Audio Sp... Read more

286
votes

Serialize Generic Dictionary

Scripting

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Aug 03, 2015

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Thaina

While you could serialize List<T> and T[]. You should able to serialize Dictionary<K,V> too. It is one of the most basic datastructure Read more

615
votes

Ditch Mono and Implement Original .NET

Scripting

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Jan 12, 2015

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Aspenforest

Recent developments in Microsoft have open-sourced the entire .NET Framework and Core libraries, making Xamarin's .NET hack Mono obs... Read more

19
votes

MonoDevelop auto wrap code

Scripting

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Jul 05, 2017

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xpkoalz

Can we have the most basic feature of auto-wrap in MonoDevelop please....? So far I have no complains about MD except for the ann... Read more

137
votes

Support source code file names and line numbers in stack traces with IL2CPP

Scripting

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Nov 16, 2015

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JoshPeterson

On iOS, the IL2CPP scripting backend does not report source code line numbers and file names in call stacks. It should do that, as t... Read more

164
votes

Accept new parameter types to UnityEvent (In particular Enum/Struct types)

Scripting

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Sep 30, 2015

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nonathaj

The UnityEvent has become a truly invaluable tool for developing GUIs and other game logic in the editor without having to write cus... Read more

20
votes

CreateAssetMenu attribute working in managed dll

Scripting

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Jun 05, 2017

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bytewav

It's really a small request but when building dll, classes taged with CreateAssetMenu are not reconize even tho MenuItem attributes,... Read more

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