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53
votes

Add support for Nullable Types to JsonUtility

Scripting

-

Jun 03, 2018

-

Elringus

Unity’s JsonUtility (docs.unity3d.com/ScriptReference/JsonUtility) doesn’t support the additional null value of the serialized Nulla... Read more

102
votes

Remove obsolete/deprecated methods/components

Scripting

-

Apr 08, 2018

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PeppeJ2

Please remove most of/all obsolete code. There's now extreme amounts of code left overs since the early days cluttering down intelli... Read more

21
votes

Add a function like Awake() that is called even on inactive objects

Scripting

-

Apr 29, 2018

-

rstern

It's often useful to start objects in a disabled state, especially if they are only going to be present in the game under specific c... Read more

72
votes

Ability to set pointers to mesh buffers.

Scripting

-

Dec 28, 2017

-

MrDyrektor

GetNativeVertexBufferPtr() and GetNativeIndexBufferPtr() methods are nice for optimization when we want to operate mesh dynamicly, b... Read more

24
votes

A function that if you click a UI the click doesn't go through the UI

Scripting

-

Feb 25, 2018

-

vansu

I would like to request to have a simpler function or a specific command so that if you click or touch the UI the click won't go thr... Read more

67
votes

Ability to set status bar visibility (iOS)

Scripting

-

Dec 10, 2017

-

_Daniel_

Add an API that lets us set the visibility of the status bar on iOS. This would be super necessary for the iPhone X. On iPhone X the... Read more

19
votes

IL2CPP for Linux Standalone (Especially useful for cloud server efficiency)

Scripting

-

Feb 20, 2018

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infinitedev

With the 2018.1 beta running IL2CPP for OS X Standalone, I am seeing close to 3X scripting performance boost (over the normal Mono r... Read more

555
votes

CoreML Integration

Scripting

-

Jun 23, 2017

-

SAOTA

We know the ARKit Unity plugins are causing a stir. Could we get examples of using Apples new Machine Learning libraries. Simple... Read more

23
votes

Implicit casts between Vector2Int and Vector3Int

Scripting

-

Dec 20, 2017

-

krndhub

Same as between Vector2 and Vector3. Read more

20
votes

Scripting API: Android Replay KIT

Scripting

-

Dec 07, 2017

-

jbvobling

The IOS Replay KIT that uses "class in UnityEngine.Apple.ReplayKit" is actually very easy and useful. It would be very very cool ... Read more

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