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0
votes

Using Android AAR Library in Unity

Runtime

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Jan 31, 2017

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akshayrajkore

I make Android AAR file to be plugin for Unity App. But dependencies used in my aar library are not included during runtime and I ge... Read more

1
votes

GIF / Video as splash image

Runtime

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Jan 25, 2017

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PixelSpartan

Any form of animated splash image would be nice (And not the make a new scene with animations in it solution) Read more

0
votes

Make NavMeshData serializable

Runtime

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Dec 29, 2016

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filip_tu

Since Unity 5.6b it is possible to build nav mesh at runtime. But it may be not enough in some cases. I think that a possibility t... Read more

0
votes

Expose editor file explorer functions for normal runtime usage

Runtime

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Dec 27, 2016

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RealMTG

Let's face it, people just don't make games with Unity. People sometimes tend to make small utility programs and level editors withi... Read more

1
votes

Application.isVrPlatform

Runtime

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Nov 07, 2016

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Danny_us

Similar to isPlaying, isConsolePlatform, isMobilePlatform, isEditor, etc. it would be nice to have a isVrPlatform check. Additi... Read more

0
votes

Allow to specify a Scene for FindObjectOfType<T>()

Runtime

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Oct 10, 2016

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TopiaTeam

Have been using the new scene management for a while now, and it would be really useful to be able to search objects in the hierarch... Read more

0
votes

Render one more frame before AnApplicationPause(false) is called

Runtime

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Sep 29, 2016

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Alexander-Seeck

The idea is to leave a game with control over the last frame shown. iOSs behaviour of pausing an app is different for the home bu... Read more

1
votes

Allow Xcode to pause execution on Assert

Runtime

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Jul 20, 2016

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andymads

Asserts are easy to miss on Xcode if you have a lot of logging to the console. It would be helpful if there was the facility to make... Read more

0
votes

Fix Mathf.IsPowerOfTwo.

Runtime

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Jun 26, 2016

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RyotaMurohoshi

I found bug for Mathf.IsPowerOfTwo. Mathf.IsPowerOfTwo(0) and Mathf.IsPowerOfTwo(int.MinValue) return true. I think it must re... Read more

10
votes

More better and improved drawing/rendering of lines.

Runtime

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Jun 25, 2016

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StormMuller

I feel Unity is lacking in this area, the only tool the Unity kit has to draw lines is the line render which extremely hard to use p... Read more

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