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Thai Support for iOS 11
We use Unity 5.5. There is a problem with displaying Thai text in iOS 11. I wonder when you can correct the Thai display error... Read more
Editor Only Checkbox for GameObjects
Hi, Sometimes I use game-objects as reference in scene, for example, a big size background image to reference 3d objects layout,... Read more
Add non-alloc property to retrieve an object's name
Reading the UnityEngine.Object.name property of any Unity object allocates memory every single time the property is accessed. Tra... Read more
improve UnityEngine.UI.VertexHelper performance for custom geometry
Thanks to OnPopulateMesh and VertexHelper it's possible to create custom UI graphics, but VertexHelper limitations quickly become a ... Read more
In Memory Profiler- also show detailed memory info for non-MonoBehaviour...
Using Memory Profiler Snapshot you can investigate details and references for objects implementing MonoBehaviours. However, non-M... Read more
iOS inconsistent performance between versions
Hi! We are making a performance test in iOS. I created a simple scene with some graphics and made 4 copies to test on different U... Read more
Improve "Non matching Profiler.EndSample" error message
Sometimes our game displays the following error message: Non matching Profiler.EndSample (BeginSample and EndSample count must ma... Read more
Add inverseDeltaTime to Time class
Potentially a super simple optimisation. Whenever the time class is updated, calculate the inverse of delta time (1f / deltaTime) an... Read more
Offline Profiling
Hello, we would like to know if it was possible to generate a profiling report file from a profiling session to analyze it afterward... Read more
Reuse a texture with UnityWebRequest
It would be very helpful if we could provide a texture to UnityWebRequest (or to the DownloadTextureHandler), and the have the downl... Read more
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