A lot of Unity's Structs' operators can have a massive performance increase, in a very simple way. In my test script (available her... Read more
Since, as developers, we can rely only on the tools Unity provides to debug and profile, it's very important that these tools are ac... Read more
There are so many professional profiling tools for c# out there and no one is compatible with Unity. As professional developer worki... Read more
On iOS the internal profiler is pretty helpful when doing optimisation work or just benchmarking your game. but compared to andro... Read more
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- Particle Playback in 2017.2b11
- Better raw data access methods for all texture classes.
- Ability to assign rigidbody to joint
- Animation position in seconds.
- Add ParticleSystem.IsAutomaticCullingEnabled property