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11
votes

Reduce asset bundle memory usage on iPhone

Platforms

-

Jun 15, 2010

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Rj

Currently asset bundles are basically worthless on iPhone because they take up too much memory; they SHOULD allow us to load PVRTC t... Read more

11
votes

ARMV7 + OGL ES 2.0 only

Platforms

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Aug 10, 2010

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Dreamora

Right now, Unity iPhone 3 only offers ARMV6 and a combined ARMV6 + ARMV7 target. With the raw power benefit and pure shader GPU of ... Read more

11
votes

USB/wired Unity Remote

Platforms

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Jul 31, 2009

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Jeremy Russell

I'm unable to use the Unity Remote feature to debug my game effectively due to what appears to be heavy wireless interference in my ... Read more

11
votes

Audio: Support pitch in compressed audio

Platforms

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Apr 17, 2009

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nafonso

I know this is currently held up by hardware constrains, but I'd like if some time was invested into getting a workaround for it. F... Read more

0
votes

UWP support ARM64

Platforms

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Feb 06, 2019

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den3d

Hi, Microsoft announced Windows Universal Platform application now support ARM64 build. https://blogs.windows.com/buildingapps/201... Read more

1
votes

UWP set remote machine at build time

Platforms

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Jan 30, 2019

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Ayrik

I realize this isn't going to gain any votes because of the limited voting system, but I'm hoping it's low hanging fruit. I'd rea... Read more

0
votes

How to support a new platform target (not listed in the current Unity su...

Platforms

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Jan 29, 2019

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tinysonhh

Hello, We'd like to create a new platform target as what Unity currently supports. Currently they are PC, Mac, Linux, Tizen, iOS,... Read more

0
votes

Holographic Remoting broken in 2018.3.0f2

Platforms

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Jan 07, 2019

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nonemec

This is not an idea but a bug, but I can't find a better way to report it... Furthermore, it probably does not fit into "Platforms"... Read more

10
votes

Mobile Debugging without the need to plug in usb cable

Platforms

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Jan 03, 2019

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Kokujou

As you all know: to get a wireless connection between your phone and unity online, you first have to plug it in usb, to some adb tcp... Read more

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