Search Feedback

72
votes

Physics: pre-collision notifications

Physics

-

Nov 30, 2010

-

Etherlair

It would be ideal if there were functions that were called when a collision is about to occur, but before the physics of the impact ... Read more

13
votes

Upgrade PhysX to fix 256k collider limit

Physics

-

Sep 04, 2015

-

TheManSquid

So apparently the collider limit is supposed to be limitless, but there is a bug in the current version of PhysX that limits the col... Read more

29
votes

love to have soft bodies, fluids physics and metaballs 3d.

Physics

-

Feb 22, 2011

-

Foxter888

more physics means more audience into production, more new unity users and being able to compare to the AAA engines. most of us know... Read more

35
votes

PhysX: Fluids

Physics

-

Aug 03, 2010

-

Sinan

Read more

38
votes

PhysX: Soft Bodies

Physics

-

Aug 03, 2010

-

Sinan

Read more

54
votes

CharacterController: Support for other collider types

Physics

-

Apr 15, 2009

-

jcarpay

CharacterController: Support for other collider types Read more

15
votes

Ability to check if a rigidbody will be colliding if at a certain position

Physics

-

Jun 11, 2013

-

Nition

A WillCollide type method for rigidbodies would be useful. When wanting to position something at a certain place, it's currently imp... Read more

19
votes

Add layer masks to game objects

Physics

-

Mar 28, 2012

-

Exploding Rabbit

It'd be great if we could add a layer mask to a game object that would determine which layers it would collide with. I propose addin... Read more

21
votes

Trigger Physics Timestep

Physics

-

Jul 12, 2011

-

Jay Bee

The ability to call a function like rigidBody.FixedUpdate() or some such, to cause the rigidbody to simulate a timestep. This is use... Read more

22
votes

Rigidbody local constraints

Physics

-

Mar 06, 2011

-

Vlk

rigidbody constraints seems to work in global space now. It would be cool if it would work in local space and local rotations too. Read more

Your opinion counts

Help us make things better. Share your great idea for improving Unity or vote for other people’s.

Log in to post a new idea

Categories

All

(10750)

2D

(281)

Ads

(54)

AI & Navigation

(81)

Analytics

(130)

Animation

(395)

Asset Store

(355)

Asset Store Publisher

(15)

Assets

(543)

Audio

(184)

Cloud Build

(144)

Collaborate

(63)

Docs & Tutorials

(239)

Editor

(2507)

Everyplay

(17)

Game Performance Reporting

(21)

General

(978)

Graphics

(869)

GUI

(430)

Input

(172)

Licensing

(90)

Networking

(188)

Physics

(383)

Platforms

(440)

Profiling & Optimization

(84)

Runtime

(181)

Scripting

(1168)

Terrain

(170)

WebGL

(142)