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22
votes

Add Box Collider support for Cloth Physics.

Physics

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Oct 06, 2015

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FromLions

because flat surfaces are hard to make using a bunch of spheres. Read more

29
votes

Inverted Colliders

Physics

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Mar 13, 2015

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9burger

Add the option to invert colliders such that instead of keeping other objects out, they keep them in. This would be useful in count... Read more

29
votes

3D physics system is missing GetIgnoreCollision()

Physics

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Feb 18, 2015

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nindim

The 3D physics system is missing a way to ask if collisioms between two colliders have been ignored. This is already present in the ... Read more

49
votes

Implement PhysX's Scene Origin in Unity 5

Physics

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Jun 26, 2014

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Infernno

It would be nice to see this feature in Unity 5,because it is very important for big worlds (for example space games).It could preve... Read more

1460
votes

Physics: Destructible meshes

Physics

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Mar 08, 2010

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Ashkan Sa'eedi Mazdeh

please add the ability to create destructible objects using the physx and procedural mesh fragmentation. something like unreal's htt... Read more

25
votes

Physics Cast Methods Should Supporting Being Initially Overlapping

Physics

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May 24, 2015

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noonche

In the 5.0.2 release notes it says: Physics 2D: Ensure that 2D Box/Circle cast methods support shape being overlapped initially. ... Read more

33
votes

nVidia FLEX (Unified Particle Physics for Real-Time Applications) in Unity

Physics

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Jun 20, 2014

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Ibizanhound

This! https://www.youtube.com/watch?v=ffgRC3kvA_k Read more

71
votes

Apex Destruction

Physics

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Mar 20, 2013

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UnknownDeveloper

Easily the most important thing I want in Unity that it doesn't already have is to integrate apex destruction. Apex destruction woul... Read more

205
votes

GPU PhysX support

Physics

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Jul 24, 2011

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JasonB

Though somewhat similar to a recent suggestion for multi-core PhysX, I feel that GPU PhysX is far more necessary. It should be simpl... Read more

12
votes

Character Controller Slope Sliding

Physics

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Mar 28, 2017

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JordyJS

Nearly any game that has a character controller and jumping mechanic will want to prevent its players from climbing steep slopes. T... Read more

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