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66
votes

Make UnityWebRequest More User Friendly

Networking

-

Apr 26, 2017

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ESG-Steven

Why doesn't the UnityWebRequest have any functionality/fields for things like retryCount, timeBetweenRetries, and timeout? I feel th... Read more

119
votes

UnityWebRequest Proxy Support / Parity with WWW

Networking

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Oct 11, 2016

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alexe-SGN

The current bug reported here (https://fogbugz.unity3d.com/default.asp?807081_p6p8jtakhuvskj2s) was closed, but I did not see an op... Read more

153
votes

Networking: Standalone Simulation Server

Networking

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Aug 06, 2016

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Nihil688

Please push it up in your development cycle! Read more

64
votes

Add Hot-Join Support to Network Lobby

Networking

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Jul 25, 2016

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moco2k

The current implementation of the NetworkLobbyManager prevents players from joining a game in-progress. Actually this is a bad desig... Read more

12
votes

Put the networking HLAPI into its own separate namespace, separate from ...

Networking

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Feb 12, 2017

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PhilSA

Building a custom networking system on top of the transport layer is currently very troublesome due to class names often conflicting... Read more

35
votes

Password protection support for UNET

Networking

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Jul 07, 2016

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Stormy102

I feel that UNET is really missing password support. The ability to set a password before starting a server was extremely helpful fo... Read more

36
votes

UNET SyncList Callback Needs Access to OldValue

Networking

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Jun 10, 2016

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Zullar

SyncVar callback provides access to newVal and oldVal. SyncList callback only provides access to newVal. When a value is changed/r... Read more

45
votes

Bluetooth Networking Support

Networking

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Mar 08, 2016

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eshan-mathur

It's great that 5.1 introduced an easy to use high level API for LAN and server based networking over WiFi/Cell. It would be great t... Read more

31
votes

Introduce LAN WIFI support for multiplayer game development

Networking

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Mar 30, 2016

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Achal Goel

unity should introduce full support along with reasonable assets for LAN WIFI connectivity for multiplayer gaming in local area netw... Read more

25
votes

Add Additive scene loading to UNET

Networking

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Apr 23, 2016

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lumacode

Add a method to NetworkManager to allow scenes to be loaded additively, rather than replacing the scene. The loaded scene should be ... Read more

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