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0
votes

Camera and character controllers examples when creating new project

Input

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Jul 17, 2017

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marcin107

Recently i had an opportunity to play around the Unreal Engine and i was positivly suprised by the built in features that are: Camer... Read more

0
votes

TH8RS common problem

Input

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May 31, 2017

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VinnyMaxta

Hello I own a Thrustmaster TH8RS shifter, and i found a common problem in almost every unity game. When it is plugged in, in any ... Read more

3
votes

Multi Touch in Unity Editor

Input

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Mar 11, 2017

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echuang98

If you have multiple buttons, toggles, sliders, or other UI components in your scene, you can touch all of those components simultan... Read more

2
votes

Add more tracking options for VR (tracking space, floor height, seated, ...

Input

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Feb 03, 2017

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Astiolo

It can be very important to have an accurate floor height in VR. It would be great to have that accessible without adding tools for ... Read more

0
votes

Use Mouse events as Touch events in editor.

Input

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Dec 21, 2016

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DistulX2

I'm requesting an editor feature that allows mouse events also fire touch events. For example, mouse click would be the same as T... Read more

0
votes

Please Suport DualShock4

Input

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Oct 19, 2016

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oukaichimon

We wish use DualShock4(ps4) in PC. Off course ,we wish use gyro and accelaration in DualShock4. Read more

0
votes

Вопрос

Input

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Oct 17, 2016

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AMIG0

Что делать если при запуске Unity появляется серое окно? Это окно не загружается! Что делать? (Переустанавливать пытался) Read more

2
votes

Add support for a Text type to .Focus() and .SelectAll() - the current m...

Input

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Aug 19, 2016

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i42-Xblade

Currently the only main way to focus is this: EventSystem.current.SetSelectedGameObject(inputField.gameObject, null); inputField... Read more

0
votes

Camera based multiplataform objects and face recognition

Input

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Mar 24, 2016

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developery

With image processing sofware we can do awesome things such face recognition, artificial inteligence, object detection and measureme... Read more

0
votes

Multiple Gamepad Support on built-in Event System

Input

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Feb 19, 2016

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CDMcGwire

Currently, the Standalone Input Module only has support for one input device. Multiple devices can send the input events, but they w... Read more

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