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0
votes

Input.GetKeyDown(KeyCode.C) == The left mouse button double-click?

Input

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May 18, 2018

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haneyHaniRoar

Input.GetKeyDown(KeyCode.C) == The left mouse button double-click? if (Input.GetKeyDown(KeyCode.C)) Debug.L... Read more

8
votes

Make centering the cursor optional in the Cursor API

Input

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Apr 30, 2018

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MaskedMouse

At this point when the Cursor.lockstate is set to Locked, the cursor is forced to the center of the screen. For me, this is unwan... Read more

1
votes

Input.GetAxis horizontal scroll

Input

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Mar 30, 2018

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greay

Mice that support horizontal scrolling are becoming more and more common (Apple hasn't made one that *doesn't* support it for many y... Read more

1
votes

Stop InputField focus/selection from activating device's native keyboard

Input

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Feb 14, 2018

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shivpkumar

Re-posted from Unity Answers: https://answers.unity.com/questions/1468733/how-can-i-stop-inputfield-focusselection-from-acti.html ... Read more

0
votes

input butons axion

Input

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Jan 17, 2018

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watercat

for input butons i have 1 big problem i have category wat is your ,key or muse butons, joestick axion , muse movment the only prob... Read more

0
votes

VR Input Mappings

Input

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Dec 16, 2017

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BernieRoehl

For VR controller input, there are some buttons that are mapped differently for Windows MR than they are for OpenVR and Oculus. C... Read more

0
votes

输入数值时Tab键没有老版本用着方便

Input

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Dec 05, 2017

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xingquan

输入X轴数值后再输入Y的数值,老版本只需按下Tab键就可以输入下一个。 不知道是新版本更新成其他方式了还是取消这个功能了。。。 Read more

0
votes

Add support for mouse back/forward buttons

Input

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Oct 21, 2017

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Peter77

A recent mouse device usually has two buttons on the side, which are often bound as "Back" and "Forward" actions. As of Unity 201... Read more

0
votes

안드로이드 오른쪽 클릭

Input

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Sep 15, 2017

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jungbyung

안드로이드 마우스 오른쪽 버튼을 누르면 27이란 키값이 발생하는데 유니티에서 escape키값이 27이어서 오른쪽버튼을 누르면 escape가 같이 발생합니다. 이것에 대한 값을 수정하고 싶으나 수정을 못한다. 이것에 대한 해결책을 주세요. Read more

3
votes

Add Input.GetKeyDown(Keycode).deltaTime

Input

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Sep 12, 2017

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DreamersINC

Amount of time that has passed since the last recorded change in Key. This would allow for easier coding of input system action gam... Read more

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