Search Feedback

0
votes

中文输入法在inputfield中显示问题

Input

-

Nov 20, 2018

-

JAVASHUAI

在中文输入法下,inputfield的组件会显示中文输入法中的字母,在输入过程中按退格键消除字母时,第一字母消除不掉,包括unity的界面搜索框中也会出现这个问题 Read more

0
votes

Input key probles

Input

-

Nov 08, 2018

-

watercat

the unity Input a few problem 1. has no way move for example if I have the list with the keys I can not move https://drive.google... Read more

10
votes

In scene Window, camera movement type using Arrow Up has changed in 2018...

Input

-

Nov 04, 2018

-

JunhengLiu

In scene Window, camera movement type using Arrow Up has changed in 2018. In 2017, when I press Arrow Up or Arrow Down, the camera... Read more

0
votes

Configurable mouse button count

Input

-

Oct 20, 2018

-

void_god

I would love the ability to change the amount of mouse buttons supported. Currently I have to add in a DLL to add in the feature mys... Read more

6
votes

Ability to disable trackpad touch (OSX)

Input

-

Sep 28, 2018

-

ranch000

An option like Input.simulateMouseWithTouches , which will prevent triggering of Input.GetMouseButtonDown(0) on touching (not clicki... Read more

0
votes

Adding modifier key(s) to InputManager

Input

-

Sep 06, 2018

-

vyvert

The idea is to add the possibility of having a modifier key linked to an input, like ctrl + A or shift + MouseWheel. It could just b... Read more

0
votes

Type Inside Input Field on Natively Android Mobile

Input

-

Aug 27, 2018

-

GordonArber

Unity should have the input fields natively support typing in them on mobile android devices, so we don't have to simulate it. Read more

0
votes

Give us an "Input.MaximumTouchCount"

Input

-

Aug 23, 2018

-

TentacleMonster

We need a way to know how many fingers are supported on any device on our current platform. On Android, you can use "TouchCount =... Read more

0
votes

Allow access to Controller Axes without Input Manager

Input

-

Jul 16, 2018

-

Shizuku_Mizuki

Unity's built-in Input Manager is buggy and not suitable for my project at all. I've made my own Input Handler using GetKey/GetKeyDo... Read more

0
votes

Lock Cursor and don't deactivate PhysicsRaycaster

Input

-

Jun 24, 2018

-

Destolos

At the moment, when I set Cursor.lockState = CursorLockMode.Locked the cursor is hidden and PhysicsRaycaster ist not working anymore... Read more

Your opinion counts

Help us make things better. Share your great idea for improving Unity or vote for other people’s.

Log in to post a new idea

Categories

All

(10883)

2D

(287)

Ads

(57)

AI & Navigation

(81)

Analytics

(130)

Animation

(406)

Asset Store

(363)

Asset Store Publisher

(19)

Assets

(551)

Audio

(185)

Cloud Build

(146)

Collaborate

(67)

Docs & Tutorials

(246)

Editor

(2545)

Everyplay

(17)

Game Performance Reporting

(21)

General

(987)

Graphics

(894)

GUI

(442)

Input

(173)

Licensing

(93)

Networking

(189)

Physics

(387)

Platforms

(445)

Profiling & Optimization

(84)

Runtime

(185)

Scripting

(1141)

Terrain

(174)

WebGL

(142)