Search Feedback

102
votes

Runtime file drag and drop for OSX and Windows

Input

-

Nov 29, 2017

-

cecarlsen

Ability to subscribe to a callback that returns a file path when a file is dropped on the game window, either in the editor or in a ... Read more

139
votes

Add the ability to rebind buttons and axes at runtime.

Input

-

Apr 18, 2017

-

Dec_bot

As it is at the moment, we have to make our own input manager if we want rebindable keys, and in this day and age, if a game doesn't... Read more

51
votes

Remove Touch Count Limit on Windows

Input

-

Jul 10, 2017

-

r_ideum

Using Input.touches maxes out at 30 touches. Our work we can see up to 100 depending on screen. Windows native touch returns n amoun... Read more

25
votes

Android and IOS Emoji Support

Input

-

Oct 13, 2017

-

htmoore

I spent quite some time selecting an engine for my mobile game. I chose Unity for many reasons but I definitely overlooked they had ... Read more

16
votes

InputField Name validator should allow hyphen character.

Input

-

Dec 20, 2017

-

_mdbnet_

The UI InputField has a Content Type field that allows input to be validated by type. One of the options is "Name". The name opti... Read more

71
votes

Turn off android's fullscreen keyboard mode, please!

Input

-

Feb 10, 2016

-

Nexusmaster

There's currently no possibility to turn off the fullscreen keyboard mode when the keyboard opens in landscape mode on android. B... Read more

154
votes

Unity Remote multitouch support for new EventSystem used in 4.6 UI

Input

-

Jan 17, 2015

-

SirKurt

Multiple touch input from Unity Remote do not register as different pointer events in EventSystem. Multiple touch inputs are treated... Read more

40
votes

Add VRPN support

Input

-

Sep 10, 2015

-

TarikBoukhalfi

Add support for VRPN for easier use of different Virtual Reality devices and sensors Read more

131
votes

TouchScreenKeyboard auto-capitalization support

Input

-

Mar 26, 2014

-

d4Rk

On mobile development e.g. iOS one can choose between different auto-capitalization modes for the keyboard (none, words, sentences, ... Read more

404
votes

GPS Accuracy (Double)

Input

-

Jan 21, 2013

-

The IT

I'm working on a GPS application and have come across a major issue which I believe is relatively easy to fix. The problem exists in... Read more

Your opinion counts

Help us make things better. Share your great idea for improving Unity or vote for other people’s.

Log in to post a new idea

Categories

All

(10767)

2D

(281)

Ads

(54)

AI & Navigation

(81)

Analytics

(130)

Animation

(396)

Asset Store

(355)

Asset Store Publisher

(16)

Assets

(543)

Audio

(184)

Cloud Build

(144)

Collaborate

(63)

Docs & Tutorials

(239)

Editor

(2514)

Everyplay

(17)

Game Performance Reporting

(21)

General

(981)

Graphics

(871)

GUI

(430)

Input

(172)

Licensing

(90)

Networking

(188)

Physics

(383)

Platforms

(440)

Profiling & Optimization

(84)

Runtime

(182)

Scripting

(1169)

Terrain

(171)

WebGL

(142)