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31
votes

uGUI: Option to change InputField caret properties

GUI

-

Dec 18, 2014

-

DerrickBarra

The uGUI InputField component does not expose properties to modify how the caret looks. The only property exposed at the time of wri... Read more

30
votes

Make an option to sort GUI drawing by z position

GUI

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Dec 03, 2014

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Assassinbeast

I like the idea by sorting the gameobjects by the positions in the hiearchy. However, sometimes it would be really nice to have ... Read more

13
votes

Add style support to UI

GUI

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Dec 09, 2016

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Inok

By default unity create all ui elements (buttons and so on) with default visual settings. To create different vizual representation ... Read more

17
votes

Let button animation finish before OnClick() Event

GUI

-

Dec 04, 2015

-

Mangas

There should be an option to allow Pressed animation to finish before the OnClick event is fired. Read more

29
votes

CanvasRenderer.SetVertices should accept triangle indices

GUI

-

Oct 13, 2014

-

mtalbott

CanvasRenderer.SetVertices currently accepts a list or an array of vertices organized in quads. If there was an option to provide v... Read more

253
votes

GUI.DrawLine

GUI

-

Feb 03, 2011

-

yoyo

GUI creation is hampered by the inability to draw a line over the top of GUI elements. Scanning Answers and the forums reveals a sig... Read more

25
votes

MultiTouch on touch screen devices for new GUI

GUI

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Oct 10, 2014

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thendricks

At the moment I'm creating a mobile shooter, and I realised that in the 4.6 GUI there is no support for multitouch, so whenever I'm ... Read more

25
votes

Move and align UI element with keayboard arrows

GUI

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Sep 16, 2014

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eXiin

It would be very useful to have the elements of the new uGUI that moves with the arrows of the Keyboard in the editor. As an exam... Read more

11
votes

Lightmapping progress in the title bar

GUI

-

Oct 18, 2017

-

frankadimcosta

Lightmapping task is an heavvy process for my CPU. I'd like to view the progress of the task without switching to Unity Editor, but ... Read more

12
votes

Opaque GUI and Z buffer writes

GUI

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Feb 20, 2017

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jahndal

It would be nice if we could mark some GUI Graphics or even the whole canvas as opaque. Knowing this, the rendering system can draw ... Read more

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