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30
votes

Stencil buffer alternative in deferred shading

Graphics

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Jul 08, 2016

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jolix

Since the stencil buffer can't be read in the G-buffer pass, it is quite impossible to communicate between geometry render queues. F... Read more

47
votes

Expose NvOptimusEnablement and AmdPowerXpressRequestHighPerformance para...

Graphics

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Dec 15, 2015

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alexandre.fiset

Both NvOptimusEnablement and AmdPowerXpressRequestHighPerformance serve as ways to force the use of discrete graphic cards in laptop... Read more

90
votes

Add a mirror for VR

Graphics

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Apr 21, 2015

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Hannibalov

A low-level optimized mirror for VR is really necessary, since the scripts available on the internet are not optimized at all for VR... Read more

107
votes

Allow negative values on particleSystem.playbackSpeed

Graphics

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Mar 20, 2015

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ludiq

To be consistent with Animator.speed, AnimationState.speed, AudioSource.pitch. particle systems should be rewindable. When a particl... Read more

103
votes

Replace Combine Children

Graphics

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Feb 24, 2015

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John_Ien

SuperLevelOptimizer: https://www.assetstore.unity3d.com/en/#!/content/25370 Hello, My name is John, I am the founder of Super... Read more

20
votes

access Camera.depthstencil in script

Graphics

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Oct 25, 2016

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crazii

the "_CameraDepthTexture" can only be accessed in shader. Camrea.depthstencil should be accessible in script: 1. user can manual... Read more

21
votes

separately baked light probes

Graphics

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Oct 04, 2016

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philociraptor

As with the previous lighting engine in unity 4 are you planning on adding the ability to bake the light probes separately from t... Read more

36
votes

Set Shadow Distance per Light

Graphics

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Jan 04, 2016

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moco2k

Currently, the shadow distance can be globally set so only shadows within the given distance are rendered in order to save performan... Read more

52
votes

CommandBuffers random write

Graphics

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Aug 29, 2015

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kennux

I am currently working on a shading system and in order to render a big ammount of vertices properly i use DrawProcedural with the C... Read more

248
votes

Expose blend shape vertex data

Graphics

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Dec 19, 2013

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youen

As far as I know, we currently have no access to blend shape vertex offsets. We can only control existing blend shape weights (impor... Read more

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