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8
votes

Named output nodes for subgraphs in ShaderGraph

Graphics

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Jan 09, 2019

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chummscrubber

I have been playing around with the new ShaderGraph tool (which is great!). I did notice that when creating subgraphs that there... Read more

0
votes

No Render Raw Polys

Graphics

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Jan 09, 2019

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TrinityNeo

This idea may save a BOAT LOAD!!! Particularly on processing power for EVERYONE. When a game renders the image it actually renders t... Read more

0
votes

Gradient Parameter Type in ShaderGraph

Graphics

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Jan 17, 2019

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chummscrubber

At the moment there is no ability to create a gradient parameter type for ShaderGraph instead you must create a Gradient node and ha... Read more

10
votes

Use GPU Instancing to draw point lights

Graphics

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Jan 17, 2019

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Manufacture43

Deferred rendering is amazing to draw hundreds of realtime lights. But the CPU cost is quite high right now, because each light is o... Read more

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