Search Feedback

0
votes

Have Quixel DDO and NDO support

Graphics

-

Sep 05, 2018

-

jamesparksart

Allow your Quixel DDO and NDO to texture paint and make normals inside or unity. Read more

0
votes

Maybe there's A bug in Progressive Lightmapper

Graphics

-

Sep 20, 2018

-

Fiveele

I custom a shader with opacity texture seperating with albedo. I baked lightmap using progressive mode,and i'll get wrong result. ... Read more

0
votes

Extend Particle system shapes properties by adding curves.

Graphics

-

Sep 27, 2018

-

bhunterd

Add - "Constant, Curves, Random between.." to particle system shapes' properties (Cone-angel, radius, radius thickness...) if it is ... Read more

10
votes

Oneshot Shuriken Particle FX Workflow Improvements

Graphics

-

Sep 29, 2018

-

env_warby

*Low hanging Fruit alert !* Making one shot FX like explosions could be: - a lot easier - faster - more comfortable - less ... Read more

10
votes

OpenGL support for AsyncGPUReadback

Graphics

-

Nov 11, 2018

-

alabate

AsyncGPUReadback is a killer feature but not supported on OpenGL. Read more

10
votes

Property to get whether a Texture is linear or gamma

Graphics

-

Nov 17, 2018

-

heyx3

Seems strange to me that we can't tell whether a Texture2D is linear or not. I'm currently working on a graphics-related editor scri... Read more

0
votes

아이슬란드에서 인도까지 : 보호자를 후원하는 세계 공동체

Graphics

-

Nov 25, 2018

-

yuooilds

우리의 대화식지도는 Guardian 지지자들이있는 국가들과 왜 일부 사람들이 우리 사업에 자금을 지원하기로 결정했는지 보여줍니다. 2015 년 이후 Guardian 지지자의 수는 전 세계의 독자, 청취자 및 시청자를 포함하도록 증가... Read more

1
votes

Bool setting to have particle movement only happen in editor and not in ...

Graphics

-

Nov 29, 2018

-

Jeff-Berry

So many of the particles I make are a nightmare to produce because they require a game object to be moving to see them in real time.... Read more

10
votes

Fix Frustum Culling to be Exact

Graphics

-

Dec 06, 2018

-

jjxtra

The internal frustum culling fails to cull large objects behind the camera, and OnWillRenderObject is sometimes called even when the... Read more

Your opinion counts

Help us make things better. Share your great idea for improving Unity or vote for other people’s.

Log in to post a new idea

Categories

All

(10750)

2D

(281)

Ads

(54)

AI & Navigation

(81)

Analytics

(130)

Animation

(395)

Asset Store

(355)

Asset Store Publisher

(15)

Assets

(543)

Audio

(184)

Cloud Build

(144)

Collaborate

(63)

Docs & Tutorials

(239)

Editor

(2507)

Everyplay

(17)

Game Performance Reporting

(21)

General

(978)

Graphics

(869)

GUI

(430)

Input

(172)

Licensing

(90)

Networking

(188)

Physics

(383)

Platforms

(440)

Profiling & Optimization

(84)

Runtime

(181)

Scripting

(1168)

Terrain

(170)

WebGL

(142)